![]() This allowed my entire party to kill her without the other goblins becoming hostile. In my case, I reloaded my Baldur’s Gate 3 save and, once I reached her room, I chose the dialogue option to attack her. She claims that she can heal your affliction and get rid of that “eye tadpole.” However, all your companions will disapprove of the High Priestess’ methods.Īnyway, High Priestess Gut will lead you to her room and, if you drink the potion that she gives you, she’ll initiate a battle. (4) At the center of this large area, you’ll find High Priestess Gut. He’ll meet you later once you return to your own camp. Speak with Volo to have him escape the Goblin Camp. If you convince the goblin (Deception, Intimidation, or Illithid), she’ll hand you the key. (3) You’ll find Volo jailed by a goblin who seems to be enamored with him. This will earn the disapproval of Gale and Shadowheart, but Astarion seems to be fine with it. (2) Another torturer offers to wound the main character. (1) You can convince a goblin torturer to release a prisoner. If you discovered an important event or outcome, let me know.Īnyway, here are some tidbits about this place: ![]() I wasn’t able to find out all the possible secrets or outcomes in this area of Baldur’s Gate 3. If you succeed with a Persuasion check, she’ll be more open to sharing info about her past and the goddess that she worships. Depending on your decisions, it could eventually make its way to your camp.Įnter the doorway past the ogre guard to reach the fortress.Īs far as I know, this is also a moment when you’re prompted by Shadowheart. If you didn’t kill the owlbear cub, you’ll find the creature here.You’ll have a sidequest to save him which you can complete in a while. The Bard, Volo, is performing for the goblins.There’s even a fast travel point in the courtyard. ![]() When you do reach the camp proper, it’s as though no one cares (mobs aren’t hostile). There are a couple of encounters at the outer rim of the Goblin Camp, and you can tackle these whichever way you’d like. The Goblin Camp is far to the west of the Druid Grove. Some information and mechanics might change in due course.īaldur’s Gate 3 guide: Entering the Goblin Camp Likewise, please be reminded that this guide is intended for the game’s Early Access stage. Note: For more information, check out our Baldur’s Gate 3 guides and features hub. Examples of each traps' negative effects in the tower's first two storeys: Flamestrike, Hold Person, Silence, Chromatic Orb (Stun), Dire Charm, Miscast Magic, Lightning Bolt.The Goblin Camp is one of the major areas in Baldur’s Gate 3 where you’ll do battle against Dror Ragzlin, Minthara, and High Priestess Gut. The rest of this post is given over to treatment of Durlag's Tower on an area-by-area basis, starting with the upper storeys the tip of the iceberg, so to speak. In addition to a thief, new players are advised to bring along a bard for their valuable loremastery, enabling them to easily identify magical items instead of relying on the Identify spell, which consumes first circle spell slots that should instead be loaded with Magic Missile, Chromatic Orb and Blindness. Sure, veterans may start off with a first level party and rapidly gain levels as they go, but for the purposes of my treatment the party will be borderline-maxed, as that's what the design calls for. The gating encounters, the convo with Bayard (see the "cellar" section, below), the type and number of hostile denizens, the fifth circle scroll drops and the tough traps and locks all point to the design of Durlag's Tower catering to parties of maximum level, or not far off. ![]() Resting frequently results in ambushes, but having to defend the camp against a few Ghasts is preferable to hiking all the way back to town, which is time-consuming and may result in overworld waylays, anyway. Reloading also refreshes generic spawns and may add to already-existing ones (true of the campaign in general).
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